﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;

namespace PokemonGo.UI.ViewModel.Messengers
{
    public enum MessengerType : int
    {
        Alert = 0,
        Log = 1,
        ComfirmRemovePokemon = 2,
        ShowEditPokeClient = 3,
        ShowBackpack = 4
    }
    public struct MessengerAppendMsg
    {
        public Color ForegroundColor { get; set; }
        public string Msg { get; set; }

        public MessengerAppendMsg(Color _c, string _m)
        {
            ForegroundColor = _c;
            Msg = _m;
        }
    }
}
